Bonjour.
NJA a écrit:
Casual G a écrit:
Hyakuretsukyaku ....
C'est quoi scoup ? tu veux parler de l'hélico alias Fiinn Baaall Kick ?
Non non non, Hyakuretsukyaku ca signifie litteralement "Serie de Cent Coups d'Lattes", tu vois donc aisement de quel coup de Chun Li il s'agit.
Celui dont tu parles, c'est le Spinning Bird Kick.
Grosquick a écrit:
Il était mieux sur 1040 ST.

Bien sur, c'est Gros qui a raison, c'est Kick Off sur 1040 qui met tout le monde d'accord, et avec l'add-on The Final Whistle c'est une vraie tuerie. Je vous defonce a ce jeu, et comme Legasp me defonce, il vous power defonce.
D'facons, fermez vos races. Vous faites du bruit et c'est pas le moment.
Guigui a écrit:
Akage a écrit:
Fermez vos races.
C'est J-10 !
JV.com donne 17/20Maintenant c'est J-9.
PlayStation Official Magazine (UK): 10/10
PlayStation Official Magazine (US): 10/10
PlayStation Official Magazine (Italy): 10/10
PlayStation Official Magazine (Dutch): 9.6/10
Level (Sweden): 10/10
Joypad (France): 19/20
Jeuxvideo Magazine (France): 18/20
Chief (Belgium) : 9.7/10
Hobby Consolas(Spain) : 9.6/10
GamePro : 5/5
HardGame2 : 9/10
Meristation : 10/10
IGN UK : 9.9/10
Eurogamer : 8/10
Gamesmaster 97 / 100
PSM3(Portuguese) 94 / 100
Jeuxvideo : 9/10
Playfrance : 9.5/10
PTOM (USA) : 10/10
EDGE: MGS4 Review 8/10
J'ai vole ces infos chez B4G, comme d'hab, et j'y ai vole ca aussi:
neogaf a écrit:
*Cutscenes make up around one half of the game and the pacing is un proportionate. There are points in the game where the gameplay outweighs the cinematics, however during the second half of the title the cutscenes become numerous and extremely long with little gameplay time meshed in between.
*There is plenty of codec conversations available for players to trigger, however the codec appears very rarely during the main story line.
*The gameplay is phenomenal. There is an incredible variety of missions that wouldn't feel out of place in even a GTA game. Gamers will be taken on a roller coaster ride of unpredictable scenarios that spin the entire MGS series on it's head and back.
*Gamers are aware of less than 10% of the game. There are incredible amounts of surprise characters, easter eggs and special features that easily drive the possible playtime into the months. Kojima has kept such an astounding amount of content secret that players will be blown away weeks after launch, still discovering new things.
*The game needs to be played multiple times to fully understand and appreciate the story line. There is a great deal of sub plots and layers of themes that are impossible to intake in a single playthrough.
*The script is enormous, possibly surpassing that of all three Metal Gear games combined. Every character has their story line and very few are left undeveloped. There are numerous characters that have not yet been announced to the public.
*The game is an overall masterpiece. He felt extremely satisfied with the entire product, though noted that the ending scenes may divide or fail to reach the expectations of some.
Mais OUI !!!!